Hi all. After levelling an archer (ranger c3, fletcher c3) to 280, i’ve finally seen enough of the game to post a comprehensive review.
PROS
- IMC has been highly responsive towards community feedback and have implemented many measures that are much appreciated. Most notably regional servers for SEA, EU and SA.
- Artwork and sound design are brilliant. It is so good as to be intoxicating. I actually couldn’t bear to admit the game sucks ■■■■ for some time because I am deep in love with the artwork design.
CONS
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Gold selling / botting - Even before the game becomes f2p, gold sellers fueled by rampant botting is out of control. The influx of gold from these botters have artificially pushed prices of high level items and much needed materials out of control. This problem will only get far worse once these botters can create accounts for free. IMC’s daily ban is cute, but futile. As if this poorly optimized game needs more lag, the spam from gold sellers further pile on to this problem.
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This is an accessible / casual game - Just take a look around class forums to see the depth of discussion regarding game mechanics. Its obvious that this is a casual game that draws in stupid / lowly educated kids with its accessibility. Gameplay is about as challenging as Euro truck simulator.
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FPS optimization is a joke - Even with a rig that runs BF4 on ultra at butter smooth 60fps, I face fps issues in this ugly little game. The game engine coders for this game are about as incompetent as the game designers themselves.
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Monotonous gameplay. If i covered up the levels and damage numbers, you probably won’t be able to tell the difference between level 120 gameplay and level 280 gameplay. The game is the same at 280 as it is at 120. Current end-game content is Earth Tower, a dungeon as boring as all the other ones you’ve encountered and just as non-challenging.
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Quest storyline conceived with the maturity of an 8 year old - The lore of this game is a cringeworthy joke. Coming out of BnS, I expected Korean mmos to start churning out interesting quest storylines. Instead, we get this childish 8 year old fantasy garbage. Did the developer outsource the writing to his kid?
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Character equipment looks dull - Absolutely zero effort went into developing character equipment. The end game legendaries are called ‘Lolopanther’. The models of these ‘legendary’ items look like the same trash you’ve been wearing throughout the first 280 levels. You can be dressed in full legendary gear and nobody would notice if they don’t right click you. For a game that is all fluff, at least have throw in some fluff in the gear department.
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Bosses are a joke - What more can you expect when they throw in a couple of bosses in every zone. How much effort do you think they could’ve possibly put into boss mechanics? I do not remember the name of a single boss in any of the dungeons i’ve run. I could much less remember their abilities. I ■■■■ you not that all I did in ALL the boss fights was spam my skill rotation with blatant disregard for anything they threw at me.
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World bosses - World bossing is one of the core end-game contents. You can technically start hunting them at 170+ or even earlier but in a competitive server like mine, you get nowhere if you’re not in one of the 6 parties filled with 250 lvl + players. If you’re not a high damage burst build then the lag would pretty much render you irrelevant. It doesn’t matter if you have high single target dps, you need those dps to come in quick bursts from a few skills. Even if your party can reliably down these bosses and be in top 6 dps to get the cube, the whole experience feels like a nightmare due to the lagfest.
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Spawn rates are disgustingly low. In a game where death has near zero consequence, why have the developers chosen to set spawn rates at such dismal levels? Do you think that if more players started dying your game will not be casual enough to attract the lowest common denominator of gamers? Isn’t the whole point of a hack and slash mmo to enjoy hacking and slashing non stop through endless waves of monsters?
Overall, this is another trash Korean mmo that is riding on the success of Ragnarok Online and its wonderful art design.