Tree of Savior Forum

[Trash post] New boss mechanics

Boss that randomly 1HKO a random player on the screen (unavoidable) and recover 10*HP the player had.

1 Like

boss using original frost pillar so i can be salty about it

2 Likes

Boss with 350m HP that after dying will split into 2 with 175m HP, then 4 with 87.5m HP, then 8 with 43.75m HP then only one them will contain the original boss essence, that means, only the correct one is going to give cubes to the ranked parties on it.

2 Likes

Malleus for both patk+matk debuff in aoe aura combined with spam of high hitcount aoes

Iā€™ll join the train here

Dungeon bosses will have one permanent buff while world bosses has 3 of them or even make 5 at maximum(for highler levels) until they are killed and cannot be nullifed under any means

Example buffs:

  • 5% damage reflect(Exclude DoTs)
  • 10% Phsyical damage reduction(Magics can have 20% since they canā€™t miss)
  • Regenerate 1% max hp over 5 sec
  • 1 to 5% global poison damage over time

thereā€™s much more I can think thanks to other MMO game I played

1 Like

boss have ability to heal 50% HP when its HP reach 10%

Why not boss that spams meteor in random locations so we can have Dark Lord PTSD?

2 Likes

Boss with 1HKO Bullet Hell mechanic but at 2 FPS because too many players.

1 Like

Boss actions getting faster as it HP loss.
Traps which boss spawn need 1k hit to break.
Boss using easy to dodge but bypass all defensive mechanic 1HKO attack every 10% HP loss.
Boss healing 2%HP on each player kills.
Dead automatically sent you back to West Siauliai woodā€™s new character spawn.

1 Like

Read the new ktest patch notes. Our wet dreams came true.

image

Enjoy

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Increased HP, Š°ttack, defence and braindead invincible with % based HP restore were ur wet dreams?
Didnā€™t saw anything of it in first post. :tired:

Giant popolion boss :satisfaction:

I need to update this.

Boss with 2 bi HP that after dying will split into 2 with 1bi HP, then into 4 with 500m HP, then 8 with 250mā€¦

No wait, everyone left the map.

2 Likes
  • agree on this
    boss on TOS are really easy with the right gears
1 Like

Boss with better AI, casting skills and actually avoiding player skills

Boss that also have classes (demon archer, demon swordsman, demon mage, demon cleric)

Bosses that will spawn a higher level boss upon killing in x amount of time

Demon cleric using 20x20 heal tile. casting revive and ultra mass heal.naaa
Healbombing+ sacrament+holyrites+ AA all day

gz IMC make your wish come true

3 Likes

3 bosses that keeps on reviving everytime players failed to defeat all of them at the same time. But no one knows about that mechanics

1 Like

this reminds me Sky Tower floor 11 from Aura kingdom which you need to kill 4 bosses in a short time to clear, either they revive after a few seconds

1 Like