I know, but still early access, the real launch is 28th april if i’m correct, at this time you could complain about it being not attractive, the biggest error IMC made was to keep selling early access keys, cause that way less people would think the game is completly done and ready, IMC wanted 3 month early access to fix all of this, and made 1 month because of us
Don’t say us. I voted 3 months, i saw this ■■■■ show coming a mile away.
Even beta had lots of botters, and i don’t even know why idiot players bought silver from gold-seller in beta
Beta had next to no botters. However many players mistook z attackers for bots, which is what you are doing. But fully functional bots were few to none.
So you actually agree with me, beta still had botters, not that much, but had, because was beta, and they still made profit of this.
And i agree with you, i voted for 3 months as well and saw this coming, take “us” as “community”, majority won.
Yea i just don’t like us because it implies i agreed.
And yes beta had a few bots. Im don’t think the market changes will get rid of them i just think having these restrictions is dumb when it is clearly not stopping botting or rmt.
to quote myself from before
I think we actually got an agreement, i’m not satisfied with trade system, i just give a faith for IMC while you don’t
Oh so you don’t wait for the contract to be signed or the results to be shown?
Yup i can agree with that, my faith has just worn thin after ktos, watching them take away / restrict things one by one. So im rather harsh now.
Where you pulling this from?
I was one of the people originally bashing IMC for their system and how it was easily exploited but given their efforts recently and the fact they’ve even raised a health issue concern I’m leaning more toward their side(Although I still feel tokens are overpriced as all hell.) They stated they’re going to tweak the trading system and allow non-token users to trade… and you’re complaining about the fact if you trade an item it can’t resold/retraded? GOOD.
It means people can’t loophole their way around the market tax and that prices won’t fly out of control because of the players(now I said nothing about the bots though.)
You need to give it more time seriously and think will you? Silver trading is a bad idea, a straight up bad idea unless you want taxed in trades too… there’s some games that do you, calculate the average value of what you’re trading and fine you 10% of its cost to exchange it.
Except this is already happening.
Except in 90% of mmos which allow it and prove it can work fine…
Edit: with that said silver trading is not even my goal there are other changes i would want. And if they happened i would have no need for silver trading.
Except in game currency isnt as important in other games as this game imo. I never had alot of gold in wow and did just fine.
I hate when people be like “in all the other mmos…”. Can’t just compare 2 games because they are an mmo.
You say you aren’t going to be patient and wait for the changes and just keep on whining, right?
So you won’t be patient enough for the person to read the contract and sign it, you’ll start whining why the person is taking so long and the person will just leave.
You can do that with market systems because regardless of the game design a market is always the same thing.
@kamihebi85 Holy crap your talking about of your ass. Everything your saying is the opposite of what i said.
Except this part is accurate. Will whine until i see results. Also its not whining its complaining.
How are they loopholing it? Worst I’ve seen is guild masters are temporarily resorting to Talt as a currency. Prices are not out of control except items bots are controlling… like Arde Dagger.
You can’t compare all MMOs on one simple feature especially with what IMC is trying to accomplish.
I disagree. When i played wow, you didnt even need the market.
What did i use it for? Potions. and… thats it? Usually my guild would give me free potions though. Most gear is worthless in the market since everything thats good is bind on pick up. Crafting was pointless because stuff from instances were better. Maybe some resistance gear is usefull, but those were very situational. The market might have been more useful if gold was actually needed. Keep in mind i only played vanilla wow, which is comparable since this game was just released.
But here i am constantly using the market. Everyday for everything and i can never have enough silver. I just need more. Theres always something that i can buy that can improve my equipment.
These are some major differences between just two mmos.
So far up to level 103, I have not needed the market once nor needed trading once.
Maybe at endgame 200+, I will need for crafting endgame gear/stuff. But so far up to level 100, it’s been completely negligible.
Now, there are alot of fun stuff on the market, I could play around with but again its a want more than a need.
Also, I believe probably about 1/3 of the posters here are trying to get rich and the restrictions are slowing them. They want to amass as much wealth as possible to lord over the so called f2p “plebs” arrive at the end of this month and I have little sympathy towards those players who will just take advantage of the others later.
The argument wasn’t if you need it, it was if the system functions the same. Which it does. The amount you use it does not change the similarity of the design.
Most of what you listed was gear/dungeon related not market.
Put up items at the top of the pricing bracket lots of them one at a time (all the same item), and watch how easy it is to bend the brackets to what you want them to be.
Pretty sure people are addressing that concern to IMC as well and with time they’ll take note of it. Just because people are doing that doesn’t mean the reverse can’t be done… This really has nothing to do with trading though.
The argument was about silver trading working fine in other mmos.
You said in 90 percent of all mmos silver trading works fine.
You said because they have a market they are comparable.
Then i gave my examples of how the market is different in wow than in this game, showing how currency has different value in this game.
My point is you cant compare the ability to trade in game currency to two games where the values are different.