Hey guys, first off let me start off by saying we as a community need to settle down and come together. Both the naysayers and supports of change need to come together and realize we’re in the same boat. We need to be the stock holders of our own enjoyment and growth of the community. If IMC can’t settle the community, we need to take it upon ourselves to come together for resolution. Whether that’s accepting our current state or learning how to best workaround things to the benefit of ourselves.
That being said, I’d like the public and IMC to be aware of something. As heard a thousand times by many who are content with the current trade system, they either haven’t found the need to trade, or its so limited in usage and all of the parties involved are already “Tokened” so it’s less of a general issue between partners, friends, and such.
But there’s one thing here that seems to be a pretty big elephant in the room. And that is “Tokened” benefits are inferior at best. With so many people apparently content with limited trade and no silver exchange except the AH. The need for Tokens really are non-existent. 30% more EXP for my founder Token, I won’t really care to renew that as exping in this game and grinding is all it really has going for it, and hitting level cap isn’t time consuming or difficult without the Token benefits. So what’s left on the benefits? Trade. That’s all it really offers, some lifted restrictions on trade, which apparently many people are content with; only the supposed vocal minority can’t do without.
Which includes all those who like to play the market, those who’s main drive isn’t necessarily to level but to accumulate wealth, those who want to build a community based on commerce, those who seek to share their equipment and shinies without feeling like its being destroyed for simply doing so, etc.
Conclusion:
As the community as a whole reaches level cap, Token’s benefits begin to rapidly diminish. As for other benefits. Hype and game time falling off naturally pushes people away from running the additional dungeon and mission. Leaving us with trade, which is highly critiqued for being too restrictive. This in turns will affect IMC’s bottom line and thus ability to push out content and remain profitable.
