It’s just ridiculous how many restrictions there are on trading. Here let me list the one’s I’ve already noticed.
1.) Lose potential on items that have potential
2.) Become untradeable if you’ve bought it off the Auction House, even to your self through team storage. (Recipes)
3.) Cannot trade with non-vips
4.) Limited number of trades, designated by VIP tokens.
5.) Ruins immersion, you have to be calculative when sharing gear amongst friends. If you in fact get through issues 1-4.
6.) Lets not forget you can’t move silver in any sensible way, even amongst your own “Team”. What a team.
This needs to change, period. If this is all to attempt to make RMTing more difficult, which it no doubt does especially compounded with the AH oddities, that is the weakest reason for all this complex useless features, or lack of features. Trading in any online game of this type is absolutely necessary, and the more you hinder it, the more you cause the players to feel disconnected. Think of this scenario and tell me how f***ing silly it seems.
Player A + B in group, player B loots item, player A wants item, player B cannot give to player A because one or the other has no VIP. But if they had just paid closer to attention to what the item was and who should loot it in the first place, this would have been averted.
Just how ridiculous and silly is that scenario. That is a FACT in this game in the current state. Amongst many other similar and equally ridiculous scenarios. Fix it IMC. I’m tired of supporting games with “potential” yet here I am again, paying to play something unfinished and unpolished. HOPING, the potential comes to light.
