Thanks for the post.
Among the things we already know… there’s some relevant information.
Local servers, in particular.
It’s a bit unfortunate that it’s more convenient to just throw out more servers rather than try to improve the game’s mechanics and netcoding for a better feel with higher latency for the International server.
Still, we already knew about this and it’s not unreasonable.
It’s probably not worth my time to try and jump through loopholes if IMC decide some regions are not allowed on the International servers for whatever reason. I’d have to take that as my queue to leave.