For people who have not readed these yet.
Focused Group Interview To Improve Tree of Savior full translation.
Official article now on ToS Nexon translation.
Question and answer after cbt2
Some interesting notes.
1.We want to have about 3 areas for every level range where you can hunt effectively, so many hunting routes will be greatly changed. Originally we were going to have players rely on parties to get through level intervals that lacked solo zones, but now we want solo play to be relevant throughout the game.
2.We are switching focus from a quest-focused game to an exploration-focused game, and party match making is being developed.
3.For ease and friendliness of the game toward players, there has been much discussion. We don’t want to hold the players’ hands, as the game wasn’t meant to be played in that manner
4.Monetization hasn’t been finalized. We’ve discussed a cash shop [NXP is their CS currency] but nothing is final as of yet. We’re trying to avoid having a gap between paying players and non-paying players as much as possible.
5.Instead of supplying too many quests that are lacking in their purposes and meanings, we believe that it will be more meaningful for players to search for the quests enthusiastically themselves so we are planning to hide most of the quests"
6. There will be many changes taking place in CBT3 so the testers who played the previous tests may feel unfamiliar with the game in the next CBT so we are still discussing internally. We may start the tests in other countries or launch FGT2, but nothing is decided yet.

