As a quality of life improvement I thought it would be great to have options for scaling down the on hit effects during combat. As it is when fighting a large mob the hit effects, damage numbers, and exploding bits of defeated monsters can get quite distracting, not to mention spells being spammed by both players and monsters. It can get to a point where it is hard to keep track of what is actually going on in the screen.
While this is not an urgent issue as i’m sure the devs have their hands full polishing more important aspects of the game I think this option would be greatly appreciated by many players!

I would be happy if they would tone down my Monstrance effect. It looks kinda pretty but on lot of monsters at once it’s distracting. Fortunately other skills of mine didn’t have that big effect I think.