We paid money for an unfinished release. I really enjoyed the concept of the game, but I didn’t think I’d be grinding in a 5 man party in 6FPS in order to access more content.
There are hundreds of levels so I’m assuming this Maple Story type grinding is going to be common. I had never played Ragnorak so I expected a leveling system like FF Tactics, being promoted through jobs that make you essential to the team and give you appropriate skills.
I tried to refund the 50$ founders pack because I felt like a pet and some coins weren’t enough to separate me from the crowd. And that is important because the crowd becomes about 20 years younger once the game goes free to play. Not to mention my computer dipping from 60-100fps all the way down to 6FPS (screenshotted) on a GTX970.
Unfortunately because I exceeded 2 hours on a MMO, during release. The queue alone took me 2 hours to get in. I also ran the client hours before because you said you were going to release at 3AM but actually released the next day. Time racked up, and I wasn’t given the appropriate chance to figure out whether I like the game or not. However, since this is Korea and many Korean MMO developers practice bad business especially overseas I can only say that I should have known better. Steam won’t speak to me, the development team won’t speak to me. You’re hiding behind your automated emails and forums, because of your vain efforts I ask that anyone who reads this to no longer support MMOs or any Korean developers in general. The choice is yours, but similar releases and stiff arming will occur in the future if other developers see this as a successful release. Thanks for your time and have a great day 


