This is more or less spot on considering the issues are far more extensive than listed here quite a lot to sort through but i think each issues here touches on a larger issue.
In the current digital age we live in for many western consumers some “oversights” are just unforgivable. For instance gross texture/terrain glitches or complex hard to understand game mechanics. Lack of ingame guides.
This is largely because of the ease of access to powerful programming/texture editing tools that make most all of this in a one shot stop in the west. We also have standards for a reason as many developers almost outright try to steal your money in the west. ToS’s case is more complex.
You see Western audiences see this as a lack of development. I like ToS and i still play ToS but i can suspend these ideals and understand if i want to play this game i will have to work harder at it than i do other games to attain enjoyment out of it.
Do i get mad when i accidentally take an extra rank of a skill that i have to pay money to reset or go Str when Dex is the only real option because of endgame scaling/tooltips that aren’t clear. The answer is yes of course i do and i get over it however but that comes at a cost. The cost is when do i say enough is enough. Its a game developers job to make sure these sorts of things don’t happen.
Furthermore everything™© in a game leads to it’s gradual success or failure to ignore or blatantly neglect any single aspect of a game means that is now a burden you pass onto your consumer base.
You see i can compartmentalize the Korean landscape the aspects that went into developing this game and know there are unique hurdles they have as a Korean developer in a US market. I also know the lack of care and work that has been put into this game. Some instances are excusable they are an indie team after all working on an MMO title however other issues seem like simple fixes or simply major oversights.
All i know is at the end of the day i enjoy the game i think its special i think its unique and i never take it seriously.
But even for me if they push too far or infringes on me playing too much i too will stop playing everyone has their cutoff point.
I have found a lot of fun in this title but even for me it is not always easy to play often relating to issues you listed above.