Tree of Savior Forum

Tip: Level Your Enhance Attributes

Please, please, please do not think this is just an endgame thing to invest in. I’ve run into a lot of players (mostly new ones) recently that don’t understand how strong enhance attributes are, even at early levels. Attributes are widely the biggest thing that you can invest your silver in to enhance your damage. While 1% may not seem much it is not that difficult to fund 50% of an attribute, especially from early jobs. The price ramps up fast from there.

Enhance attributes are a big reason to consider consolidating circles in builds to keep total number of enhancements low. Less number of jobs means less skill to buy enhancements on, and more circles of a job means these attributes are doubly effective by leveling up their respective skill levels higher. Please take attribute costs into account, always. Classes like Musketeer and Warlock will become hugely monstrous with enough money sunk into them as powerful R7 classes, but the cost per skill is insane (80’000’000+ silver to 100% any of their skills).

Some classes also benefit from early attributes. Classes like Cleric can get some huge damage from Heal and Cure, while Archer can make Oblique Shot even more useful than it already is. Think of a max enhanced Oblique Shot as a replacement for your auto-attack that is twice as strong as usual and bounces to a target for next to no SP cost.

You will accumulate a respectable amount of silver on your journey to level 280. Invest wise, because a million you spend on an item that barely boosts your defenses may instead massively boost your damage from a spell.

Use this tool to plan out your attribute costs: https://tos.neet.tv/attributes

9 Likes

the increce 1% per attribute level, does it max out? if yes, what is the max level?
I have not invested in the 1% ones because I thought that at 5 or 10 lvl it maxes out and it felt it wasn’t worth it.

100%, to literally double the damage of the skill. Again, the price gets increasingly and exponentially expensive at higher levels. For frame of reference, 50% Heal is 400’000 silver, while 100% Heal is 13’000’000 silver.

Attribute bonus is factored in after all other calculations.

This post was flagged by the community and is temporarily hidden.

welp, there goes all the silver. I’ll be poor.

Attribute Investment > weap.

Some classes really do need their items first that’s why they skipped on their attributes for a bit.

Things like Gladiator Band on a fencer for example, is very important for the aoe attack ratio.

But yes for classes like Ele3 who have less item priority(the items they buy are for their damage anyway) attributes will work better.

Funny) Its best way to have more dmg and its best way to lost all youres silver)))

I already spent most my ssilver on 3 years worth of token while they were still 350k.

lol) 3 years token) Crazy man) :smile_cat:

This post was flagged by the community and is temporarily hidden.

Hydras, 20% increase dmg … Ragnarok Online?)))) :slight_smile:

This post was flagged by the community and is temporarily hidden.

The way I see it, inflation will drive up prices of high end-game items, while attribute costs stay constant. Also, as far as I can tell it gets easier making money the further your progress.
As such I would rather invest my early silver into decent gear and then set attributes as the long-term goal.

2 Likes

At this game’s current state, 40-50% is enough upgrade. Only upgrade it to the Max if you’re certain it won’t get nerf in the future Kappa

Currently @ 75 gravity pole enhanced (11.3m silver total)

I’d prolly stop once it’s at 80.