The swordsman class needs to have a boost. 5% Continuous Thrust is ludicrously bad for the attack.
I think it should be increased to a maximum of 20%. Why?
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Swordsmen have a low sp pool. Even if they wanted to spam thrust, they can’t spam it long. And even then, with an output of 20%, they won’t get continuous thrust all the time.
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All the other classes have insane damage dealing abilities whereas swordsmen have damage dealing abilities but at an incredibly lower scale.
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Thrust doesn’t do much more damage than a base attack, unless someone decides to invest a whole ton of money. And even then, the sp pool is limited and only so many thrusts can be done
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The thrust is typically single target. It can hit multiple targets but it has a very narrow range so it typically hits only 1 target.
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The thrust is the only beginner skill that does not have overheat
I am being serious here. The swordsman has no real damage dealing abilities. Its only saving grace is that it is a natural tanker (I have never died yet, in my entire career as a swordsman) but it can only deal real damage is short bursts. The rest of the time, its auto attack at a snail pace.
Increasing the maximum continuous thrust won’t give the swordsman an incredible power over the other classes but it would give them a competitive edge in dealing a bit of damage at the mercy of RNG.