I know I saw one build around here with max carve due to the synergy with Druid making everything plant. Was that yours? I think ToS is going to be great for creative things like that.
If I understand it correctly, the primary reason to level the teleport statue is that the level = the number of teleports the statue can make before it falls. I have it at 2 after C1 so I can move myself and one other (since I forsee this build being used primarily in a two-person party with a RL friend early in). Later I put it at 5 so that I could port a 5-man party should the situation call for it, but depending on how much use it gets when I actually get to try it, I may decide to keep it at a lower level
I see it as situational but not worthless. I mean, statues take wood (resources) to make and come with cooldown, so it was never going to be a build where you throw down a statue in every group of mobs.
I think the Owl is good offense in a build that doesn’t have much of it (as I said, the build leans toward support, but isn’t pure support), and I feel like the silence tree will provide excellent utility against magic-using mobs and possibly bosses.
Beyond that, Dievderby and Oracle have a fair slug of personal preference behind them. When first considered making a support build for a class that I know is going to be played primarily with one other person (whom I know will play some flavor of swordsman), I thought, “OK. I guess I’ll go Cleric > Priest and then maybe Pardoner?” But, after thinking on it a bit, I decided that seemed somewhat bland. Truthfully, Dievderby seems situational and Oracle seems kind of like a half-baked class with Call of Deities currently removed, but I like the concept behind them both and think it might be interesting to play them, and hey, with rates being on the high side for this beta, why not?
Nonetheless, thanks for your input (especially with the Dievderby skill priorities and the stat distribution). For stats, I’m thinking I’ll go Int > Spr > Con 3:2:1, but I think that (and the whole build possibly) will be up for adjustment and tinkering once I get to actually try it out.