I really like Peltasta. It feels the way a tank should… when the enemy isn’t using magic.
Magic attacks can’t be blocked or dodged, meaning the only way to effectively build Peltasta to handle magic is by going CON, and wearing cloth. This is a pretty heavy build limitation. SPR would provide some minor magic def, but the stat has no real use for Peltasta.
So… thoughts? Is this something IMC should review? Should there be skills/attributes on Peltasta or later classes that allow for magic defense? I understand the idea behind the Swordsman tree is phsyical combat, without magic, but that kind of puts them between a rock and a hard place, when it comes to game balance. A well-built cleric can tank phyiscal damage almost as well as a Peltasta, and does phenomenally better against magic.
