Tree of Savior Forum

Thoughts about murm build b4 last reset

Hi guys, im an murmillo-like enthusiastic and since the last opportunity to reset is comming, id like to know what you guys think about the core build and what you guys found more optimal for the current meta.
These are the builds that make me wondering if i am doing this right or not:

  • sw-pelt3-rod3-murm:probably thats the most tested and currently safe build. But i find the lack of shinobi make this build output dmg in a slight less proportion. Maybe i’m wrong, thats why i must ask you ppl who could fully test this to make a statement.

  • sw-pelt2-rod3-shino-murm: found this build other day on the tos base and i started to wonder a lot about the possibilities this build could bring, from my point of view (a person who doesn’t’ have a leveled character yet), i found this pretty OK, it brings shinobi and with it brings alot o burst potential, so maybe we can think about a decent PVE and still a fairly good PVP settings.

  • sw-pelt-hop-rod3-shino-murm: thats the currently build that i am using, found the concept watching videos through youtube channels and started to working on this thing. Currently i am still wondering what kind of skills can i use, or maybe if its worth to put hopplite 1 in the middle of things like that, maybe the high guard attrib+stronger umbo/rim blown could be more useful.

From those doubts id like to ask you from some kind of advice, since i’m currently on rank 7 (not murmillo yet) i am aware that i cannot fully test any build, so i ask a favor to those who already can do the fullest potential of the build to give us some feedback, and discuss about the opportunities of those build or maybe anothers that you may share.
Currently i’m using this build, there’s some points left to distribute because i am still working on it as the levels go, if you want to contribute and show you thoughts about the choices left too, feel free to comment

http://www.tosbase.com/tools/skill-simulator/build/28xso0anrd/

I hope my thoughts/discussion can help you guys too
cya

i like to play as sw-pelt3-hopl3-murm

The problem is rod 3 has been nerfed in kToS real bad.

Can you show me the link of this ref?
Nerf like how? :smiley:

Hi @rubenns125

Since you’ve tested alot murm builds. Hope you can help me.
Need help in deciding between Guardian and High Guard.
Basically, I have resets and just want to know your opinion on which buffs scales better and needed effectively in the long run ET/PVP.

Guardian or High Guard
Both have useful attributes. (got this)

Questions:

  1. Will “High Guard: Umbo Blow Speciality” attribute obtainable on Lv1 High Guard?

If so, then this thread is valid.

Choosing two of this builds.
+22% def (guardian lv4)
-4% atk (guardian lv4)
+150 evasion (guardian passive)
+100 block (high guard lv1)
-10 crit rate (high guard lv1)

or

+13% def (guardian lv1)
-1% atk (guardian lv1)
+150 evasion (guardian passive)
+190 block (high guard lv4)
-40 crit rate (high guard lv4)

Is there a desirable stat on “block” like 1000+ blocks to be an effective tank in PVE/PVP.
Hope you can help me here :slight_smile: