I have to admit that i don’t like this change. (I’m a token user who benefits from the change - to make that clear at first)
I liked the idea of leveling one/two attributes over time and push for the next level whenever i came back to town for a repair.
I also logged in in the morning, my char standing beside the master, just to add the next attributes which will be learned when i’m back home.
(So dedicated players that came later into the game have a chance to close the gap to earlier, more lazy players that didn’t care about their attributes. Now the lazy folks just go at 200+ to the master and hit the level 1 to 10 or 50 in no time.)
Should have been instant learning all the time or no change at all. That’s my two cents.


but p2w is such an attractive word, you gotta use it for every single thing so your whining has more weight!