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PVP is in a sad state and messy targetting is one of the reasons. I lost count of how many times i lost a match because for some reason the game makes my skill prioritize familiars instead of the caster.
Mouse mode often makes 60% of the screen auto target a pet instead of a player.
Mounted players are a pain to target.
Good luck targetting a Warlock while he moves with theurge.
As already stated in many other threads,thatâs the main reason CLeric and WIzz are so strong, their skills are way easier to target.
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Learn context.
Targeting is a major PVP problem, you canât balance Hunter if you donât balance targeting.
My point is, you wonât fix the game by only adjusting cooldowns,cc times(the major point brought in this thread) and damage numbers.
The problem is also outside of the numbers aspect.
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Thatâs what iâm telling you, it wonât make a difference.
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In which server hunters are running rampant that this is such an issue? Iâm genuinely curious.
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Haha was expecting such an answer, let me rephrase. In which server the population of hunterâs so high that this is an issue.
all serversâŚ
35 seconds rank 10 stun 9 CD and 2 overheat. definitely needs toning down.
So youâre telling me that a population of only 1 hunter is enough to off balance the whole server, interesting. go on. please, tell me how nerfing one skill is suddenly going to fix the whole PvP aspect of this game.
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Iâll agree for a second master, tell me how nerfed this skill should be but remain fair.
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Without actually increasing damage? howâs this fair master.
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But master, we agreed to make it fair, hence your reply to me when I mentioned âfairâ as a condition. Please enlighten me.
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Oh pardon my insolence, I definently agree for a second if that matters! However master, weâre discussing a fair nerf right now.