Tree of Savior Forum

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PVP is in a sad state and messy targetting is one of the reasons. I lost count of how many times i lost a match because for some reason the game makes my skill prioritize familiars instead of the caster.

Mouse mode often makes 60% of the screen auto target a pet instead of a player.

Mounted players are a pain to target.

Good luck targetting a Warlock while he moves with theurge.

As already stated in many other threads,that’s the main reason CLeric and WIzz are so strong, their skills are way easier to target.

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Learn context.

Targeting is a major PVP problem, you can’t balance Hunter if you don’t balance targeting.

My point is, you won’t fix the game by only adjusting cooldowns,cc times(the major point brought in this thread) and damage numbers.

The problem is also outside of the numbers aspect.

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That’s what i’m telling you, it won’t make a difference.

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In which server hunters are running rampant that this is such an issue? I’m genuinely curious.

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Haha was expecting such an answer, let me rephrase. In which server the population of hunter’s so high that this is an issue.

all servers…
35 seconds rank 10 stun 9 CD and 2 overheat. definitely needs toning down.

So you’re telling me that a population of only 1 hunter is enough to off balance the whole server, interesting. go on. please, tell me how nerfing one skill is suddenly going to fix the whole PvP aspect of this game.

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I’ll agree for a second master, tell me how nerfed this skill should be but remain fair.

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Without actually increasing damage? how’s this fair master.

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But master, we agreed to make it fair, hence your reply to me when I mentioned “fair” as a condition. Please enlighten me.

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Oh pardon my insolence, I definently agree for a second if that matters! However master, we’re discussing a fair nerf right now.