Also are you aware changing core desings when they are clearly pushing for release is not going to work? I get your nostalgia but suggest small changes that enhance the experience and not rework of the whole system that won’t happen.
I think this game should be perfect if the ToS team took some providences.
What causes most of the MMORPG just one more, in a sea of MMORPGs. It’s the fact that you don’t feel progress through the game. The items, dungeons, monsters, resources should be more iconic on ToS and not to adapt things to player’s lvl. For example, I do not remember the name of 90% of the items that I used or 90% of the monsters that I killed, all that stuff is just things in a dungeon in front of the next SAME dungeon, with different grhapics. There is a somewhat popular game called Tibia, which makes it very well. It is a game that has many many faults, but this game allows the player to feel in control, to choose what to hunt, where they will hunt and which items are best for their strategy on that place, and venture into the most powerful places to get a higher profit, but more waste and too much danger to hunt, just for chance do up faster and maybe drop something rare. I remember every creature from the game by name, I know how much life each has, I know the attacks and how to avoid them, even though I never sought this information on websites, just playing I learned thing about the tibia’s world. I remember which sets used in each cycle lvl and remember the first time I killed a dragon or a demon. Also I remember the first time I died. Dying is horrible, the players lose so much in the game, which takes so long to get that many people reported feeling the heart beating fast, facing a risk of death, PK, difficult quests… Now the Tibia became a terrible game, trying to fit the rest of the games. But I think the ToS team could get some of those things that can make all the difference in the game. I’m not saying that Tibia or ToS is a better game, just that this iconic elements make the game memorable.
I don’t speak inglish very well, but I wish I could explain myself.
Korea’s version goes into OBT next month, according to that one banner from GSTAR. I just hope “Open Beta” isn’t synonymous with “Release” for this game.
This is just another “It’s not RO!!1” whine. Maybe one day u guys will understand that this game is not “RO with graphics” and doesn’t have to be. And there are a lot of fresh things such as deep class system and interesting battle mechanics. And if u hate quests u can just grind all day.
Hi, first i wanna congratulate your efforts to make this a better game and pointing out so many valid arguments. I am pretty sure many of us had high hopes for this and are a little let down at it’s current state. But we musn’t forget that this is just the closed beta. I just wish developers read and listen to their future players and find this game’s full potential. I sincerely think the title of the topic and the first paragraph are a tad aggresive and have no relation with the well put arguments you have further on, i mean this is some really positive criticizm to be taken as complaining from a 11 year old.
That would be a better way to do it. Better to give clues and let the players work it out rather than give too much information on how to do everything. It gives the players a sense of accomplishment if they finish even the easiest of quests. This would also make the game more challenging and exciting.
That’s why you ask for collateral. If he takes your stuff and runs, you still have the value of the stuff you gave him so you’re not at a loss, i.e. no scam. Again, don’t be an idiot and you won’t get scammed. This goes for every game and is even applicable to real life.
And there are a lot of fresh things such as deep class system
I could go into the class system further but I didn’t feel like writing a book.
And just because something is new and different doesn’t mean it’s good or better. For instance, the thick log I dropped in the toilet earlier is ‘new’ and ‘fresh’, but I certainly wouldn’t want to spend much time around it.
Additionally, we’re at the point now where copying the formula of an older game would be a breath of fresh air.
lol this guy whine about what he call “whiners” just because they mention RO. Not sure if stupid or just trolling either way he fails. He is there spitting the same line in every topic as well. “Oh no they say RO is better q_q. Go away I don’t like uuuuuuuuu” .
Well since he is just useless let’s make fun of him. Wait he is saying basically nothing and repeat the same argument that we read 5000x times. This game is not RO
ehh, in every topic? I posted in 2 topic and created my own about that, and that’s it. And since people liked my thread aswell I assume I’m not alone in this point of view.
I think who really useless is that people who can’t bring any valid arguements in criticizing the game and just keep saying stuff about linear gameplay and other hilarious bs. This game has failures for sure, like class balance, stat formulas, etc, but u can’t even see it I guess.
And I mentioned RO in my game feedback either btw. There is just a difference between making a little comparsion in various gameplay aspects or wanting this game to be a RO clone.
So they bring no points but yet they talk about linearity. lol nice contradiction there.
point you cannot deny. You call it bullshit but nobody cares rofl.
So since you cannot read or lack the intelligence to discuss I will outline the so called non existant point you cannot notice.
So can you tell me :
what are you gonna tell them about the boring and useless quests system?
boring map layout?
Debatable auction house?
Easy and boring grind?
He didnt even compared this game to RO which amplified the fact you didn’t even read OP and just keep embarassing yourself.
Lol, please don’t tell me about “lack of intelligence to discuss” when your posts are toxic af. at least I didn’t insult anyone.
I’ve read OP post and all of his arguements are very subjective and personal and other person may be completely fine with things he finds “bad”. This game has some real issues, like balance, XP gaps, stat formulas. You can’t even see this, because of hating wave. And this hating comes from ruined expectations. I didn’t expect this game to be a RO clone and I’m fine. Me and a lot of people I played with are completely ok with quest system (it’s basically the other form of grind, in RO u grinded on same locations with new characters untill 99, how is this not linear). “Boring map layout” is also personal and subjective. Auction house works similar way in A LOT of games and it’s better than one million vendors in main city where you have to spend hours to find item you want to buy. The grind on locations might be easy and boring, but you also have dungeons which are fine for me.
TLDR: all OP’s arguements are very personal and subjective and they come from expecting this game be like other games he played.
According to this guy awesome logic and way to discuss.
We didn’t listed every single point he dont like in the game so our posts are useless. wow LOL.[quote=“ikorsunsky5, post:47, topic:110900”]
And this hating comes from ruined expectations. I didn’t expect this game to be a RO clone and I’m fine.
[/quote]
Noise. the same over and over we get it dude
So to counter our point he says he like the system. LOL. much argument much wow. And no people had the choice to grind wherever they liked for decent result. Effective spots are by definition unique. Other options were widely available and even needed for some items. By comparison TOS 2 maps available and only 2 maps is beyond bad.
He likes map. We are done for guys. Basically you don’t care. Why do we care about u already?
Similar games does it so TOS is fine doing it? So every game being bad allows TOS to lower its standards and be bad as well. The invasion of personal shops is a good point. Your only one.
What dungeons? 2 in 100 level? And I am talking about real dungeons not generic maps buried underground and organized as floors.
So this guy brought many interesting ppoints. Oh sorry next to none. He just says opinions are subjective rofl. TOS is doing so bad it’s not even subjective anymore but mere facts. And a poor conclusion from a poor argumentation.
So no your voice is pretty much useless unless you learn to have a proper opinion and express yourself correctly
I had high hopes for tree of savior and waited for it for years. Honestly I am very disappointed. Sure it has got absolutely beautiful visuals just like blade and soul, but I think they have the some problem: extremely linear progression and lack of content and depth.
All you do is quest after quest. Quests drag you to one place and another, open world map are like narrow tubes which are essentially paths linking npcs and event points. You only go to the appropriate place fit for your level and quests. After you finish a zone you never go back to that place. Not to mention quests are very boring. Nothing stands out. You always walk past beautiful sceneries on a tube map, kill monsters which have no AI and charge straight at you while running slower than you. It’s like a mundane task repeated over and over again…It gets boring… I could go on and on…
Strangely I feel it is like playing the YS series or the legend of hero 6 single player RPG(at least the tube maps look similar)…which I played 8 years ago. lol
I really tried to enjoy tree of savior but I can’t stop thinking how mabinogi had wayyyy more content and fun. When playing mabi i feel it really is a world full of possibility. There are just SO MANY things I can do. I remember back in the days I used to be crazy for mabi and I would play it all night. There were always things for me to do and I never felt bored. However when playing TOS or BNS, I feel like I just got this single (linear progression) task to do. I don’t even read the quest dialog cuz I know it is going to be killing x amount of monsters or something of that sort. I just want to get it over with. Then I wonder, what is the point? Sure I can spend 2 weeks, grind thru all these “tasks” and reach max level, but what is left to do then?
I quit mabinogi in early 2013 in search of a more modern MMO better than mabi. But now I’ve completely given up. Not only have I not found a better one, I think the new MMOs are light years behind mabi in terms of content and actual fun. I think I will never see another mmo as good as mabi…never again
I think mabinogi is one of the most used examples for a game with good freedom on the korean forums, when discussions about the linearity and lack of many areas come up.
Fun fact: When asked to make the game less linear, the developers just decided to hide some of the quest givers “We give quests!” icons.
Amazing how some people here dismiss every single legitimate criticism as “it’s not RO you must have expected it to be RO and thus your whole feedback is invalid xD”. Seriously, this adds nothing to the discussion. I don’t know why some people are so oversensitive to criticism on this game when the purpose of a testing phase is to see the flaws and criticize what you’re testing (that’s why there is a FEEDBACK section). The ones blindly defending this game above anything are doing it a lot more harm than good.
Feedback is MEANT to be subjective and you don’t have to agree with it. Do you people always create a ruckus when you disagree with someone in real life? Get over yourselves.