Tree of Savior Forum

This game is like ragnarok?

The only thing I can agree with in this post is that we don’t know the OP’s experience in RO which is your only valid argument.

I have already presented the person derailing this thread to begin with, has the experience of a hamster about running a car.

Not having experienced ToS first hand doesn’t mean I can’t make comparisons basing on second hand experiences I have attained by watching plenty of videos and having immense knowledge about the game the OP played, which was his referencing point.

If the OP ever confirms he ment post renewal RO, I will retract my posts aswell and admit I was wrong, until that happens we’re juggling maybes.

I might be wrong, OP might’ve played pre-renewal, the point stands that what you are doing is trying to discredit someone’s opinion about a game you haven’t even played yourself.

Also, “I saw a pilot fly a plane, therefore I know how it is to fly a plane,” isn’t a very good argument. I have lost count of how many times I have seen a video of a game and had a completely different experience playing it.

Though it is pretty obvious that “ragnarok” in OP’s question is not Renewal.

I’m sorry this is not ment to be a personal attack but if you watch a game and draw wrong conclusions then well… I find it ridiculously funny xD It’s like people clapping to a street performer presenting basics of physics that they should of learned in high school, just because he’s balancing objects on one another. I think - and no this is not a personal jab, just an assumption - you might be young which might explain why you’re still getting surprised by games.

In your comparison, it would make more sense to say I fly single-engine planes, I’m sure I could handle a floatplane. No, I would have no idea how to land one in a lake other then my experience in landing a single-engine plane in a field or an airport. But that doesn’t mean I wouldn’t know how to fly one, does it?

For the people who want to get why we don’t call RO Action Combat.


@danielpaixaopereira
It is being made by the original creator of Ragnarok, intended as a spiritual successor to RO.
The combat is essentially a slower version of the action combat you get from games like Diablo3 or PathofExile.

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There is no tab target in ragnarok.

First of all I will say the same thing, there’s no tab in ragnarok.

You just said you’re the best sinx ever and the other one says there’s no royal guard? Wtf haha I don’t know if you’re the same you have no avatar pics seems like your account is fairly new.

Kids don’t be mr.know it all in the forums we’ve been playing RO since it first publish.

If you’re trolling not cool man.

I loved tera’s movement based combat.

@Radeon : Not sure what you’re trying to say man, I honestly don’t. Ragnarok ended pre renewal, after that? They might of aswell just started working on their tab target failure that was RO2.

No, I don’t have an avatar, not for the lack of trying mind you. The site bugs out for me whenever I try to put one in.

I wanted to reply more, but there’s no point - jochris put it nicely and I think that basically ends our discussion, nice write up @jochris, +1

Also @Yura_May_Zing. Ragnarok Online is not a tab-targeting game, it literally never uses tab button at all. RO is a free form combat MMORPG without jump and without many ground-targetting skills. TOS is a free form combat MMORPG with jump and without one-click, super-fast, auto-attack.

And, honestly, after trying CBT x2 times, I don’t think TOS is an action combat game. It has tab-targetting, too. If you are comparing it to DN or Diablo, especially, look at how many attacks and skills can miss in such games. In TOS, there won’t be that many a miss.

Moreover, pace has little to do with a game being action or not. An action of the player can be determined by how often the player has to react towards an output and how many variation of inputs should a player give in a particular period of time.

But, truth is, a genre of some kind of artwork can never be determined easily and anonymously. Some music can be indie-pop and indie-folk at the same time. It can be indie-rock and folk-rock at the same time.

It all depends on how kind of gameplay you want to employ. TOS has an action element, RO did, too. TOS has strategic element, RO did, too. In the end, TOS is an MMORPG, RO was an MMORPG, that’s that.

In regard to the TM’s question, it depends on to what extent you are going to compare TOS with RO. If you truly understand the spirit of RO, yes, TOS is spritually RO-alike. Kim Hakkyu was not wrong when he said so.

But please, oh, please once again, community. Stop comparing these two games (or with the other games as well) design by design and mechanic by mechanic. Ages have changed and this is a completely new game.

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Let me flag you right back as spam since you provide no reasoning for your rage post.

Always knew any thread of RO to ToS comparison would end up as a heated battle. Always entertaining than going to the zoo.

Clearly to those who say ToS is RO definitely never played the game in the first beta or never seen the early thread of RO fan rage or just completely let their small mind wander, always lost.

Again and again, ToS is not RO. Try to dig up older thread (if they’re still there) about ToS to RO comparison and you’ll see a lot of sweet whines and delicious tears, crying that this game does not feel the same as RO, thus ranting and raging. This was even answered in Q&A session:

Q: This game looks like that “certain old school game”, but even more simple. What are the features you(IMC) offer, especially to the people that used to play maniacally in that “certain old school game”? Will Tree of Savior become the answer for the fanbase of that “certain old school game” where they were extremely dissapointed in that “certain old school game 2”?

A: Mr. Kim Hak Kyu and Mr. Kim Se Yong are the creators of that “certain old school game” 13 years ago. Now, they create Tree of Savior with different team, which leads to different style and also different game, which is not in anyway connected to that "certain old school game".

And yet, some are hard to accept the fact. Probably having an IQ of a room temperature. Long story short, suck it up that this is not RO.

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@MadHatter Wow, it’s the legendary superhero, Capn’Obvious! Thank you for coming and explaining what every one of us have already confirmed.

The similarities:

  • Graphic style
  • Great music
  • Crafting / upgrading - to some extent
  • … there are classes in both games? No clue, at this point I think we’re stepping into all the other mmos out there zone.

The Differences:

  • Currently more PvE focused then PvP, as RO was
  • Slower-paced combat then RO
  • A big chunk of combat is auto-attack based ( might change )

Again, thank you Capn’Obvious, you saved the day yet again xD

‘best sinx in the history of RO’

"Best " “Sinx”

lel.

ps : F1 F1 F1 F1 ^

ps: 2 sorry forgot your ahk switch, mybad :’(

^

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Parts of the development team are the same… So there are many RO quirks. Like quests where you have to find a 5x5 pixel block in the background to click. Basically just add choreographed monster attacks and let the player dodge them with wasd and jump. And that’s about it for the combat changes. Wizards still cast spells, fighters still swing swords, clerics still heal and monks are OP.

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Haha, touche ^^ I never said it was a very hard class to play though ^^ It did it’s share of killing. Well, it did many people’s share of killing. Wasn’t a soul breaker sinx though, I found those hilariously bad. ^^

If it makes you ease off a bit I played mostly a sharpshooter then later on FA sniper in my last 2 years of RO ^^ I’d show you some of my builds but I lost them a loong time ago ^^ and recreating them 10 years later or so isn’t my idea of a fun afternoon xD

I have to apologize for jumping in, mate. But do you even read what the whole thread is about? The thread maker asked because he did not play any CBT. He was purely asking whether TOS will be like RO, or to put it less “extreme”, whether TOS will have similarities to RO. He did not say at all regarding TOS being a sequel or connected at all to RO. He might as well ask “This game is like World Of Warcraft?” if he thought the play style looked alike. If you rated the thread as a spam, you might just give it a flag button.

And none of us here says TOS is RO. There is no one here whining or raging about that. The heating discussion above you are referring to is about the action elements of TOS compared to RO.

I don’t mind you giving out that information, true it shall be useful to some people, but I just don’t understand why you are using such manner for a completely unrelated response.

Come on, let’s make a friendlier environment.

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well i’m mostly a pvp player, so FA and Sharpshoot build , i don’t realy like them § but yeah a Snip SS with a bridge is godlike with a good stuff on WoEs ( SE ) , FA i dont realy like these builds :’( with all the autopot now on private server, you cant kill anyone with a build like this ( imo ) !

I’m also a mostly pvp player, FA’s idea was to provide traps during WoE as well we had no trappers and someone had to do it. I used to kill people in 1 asssault with my HP friend’s lex aeterna. Not everyone obviously, but a lot of people died in 1 hit. SS is okay but it relies a lot on buffs, and I mean a lot. Not only that but the optimal build required if I remember correctly +7 vit food, +8 dex food and something else. Both were enjoyable but I preferred my FA sniper.

Also, my sinx wasn’t about F1, F1, it was an edp build that could handle either big groups of enemies due to boosted grimoire or doing pick offs due to sonic blow on edp, usually a mix of the two. ^^ Even though prior to each WoE I had to farm for 2-3 hours to get 80 or so edp when I was still playing on my sinx, I can honestly say I loved the game to the core.

Who did you play as?

It has the same vibe for me.

And RO was an extremely fast paced game
Everyone who took pvp serious knew this.

But I bet tos will be as well

your loud mouth is only overshadowed b your ego.
and no, private servers are not real servers, they were client builds that tried to emulate the real servers and none managed to be perfect, so whatever private server you used was just as fake as your “best sinx in history”.

christ some people…