The reason for my choice’s
Energy Bolt and Sleep : single target dps they go hand in hand turns into an aoe with Joint Penalty.
Lethargy and Sure spell : Melee output buffs because I will be in close combat most of the time having sure spell means I cant be interrupted using energy bolt.
Physical Link and Rune of Giants : Defence buffs when in a party with the mentality of we all fight or we all die trying.
Hangman’s Knot and Slow : Utility crowd control.
Swell Left Arm and Swell Right Arm and Quicken : damage output buff
Swell Body and Reincarnate : Loot and exp bonus
Transpose : being a melee mage having INT will benefit my CON
Rune of Destruction and Rune of Justice : AOE damage
But I am not quite sure what stats to go other then INT and DEX.