Tree of Savior Forum

Things that should not be interactive (at least in combat)

The recent change to pet was good, but here’s more that I think appropriate to make non-interactive during combat:

  • Sorcerer’s summons: tell me 1 instance you want to target the party member’s temple shooter?
  • Pyro’s fireball: Ok, you can whack it with attack, but that doesn’t mean you need to capture it as a target. Especially annoying when you play as archers or wizards
  • Cryo ice wall: same as fireball
  • Tree root crystal: again, you can whack it, doesn’t mean tabbing need to prioritize it as a target
2 Likes

Grita NPC in mage tower (while quest active). Just stupidly annoying.

Bokor zombies = no hexing for you