Tree of Savior Forum

Things in game that are bad designed, need a look

This needs to be seen:

  • Necro AFK farm hell;
  • Pardoner buffs too OP (even after “nerfs”), no need to use skills on level 1~200;
  • Templar idea is crap - just remove it forever;
  • Guild management. Improvements are a must;
  • Transcended gear in team storage to share among my chars;
  • PVE, a true end game content where not only the weapon used matters;
  • GvG / WoE like, a true end game content for all classes in game;

We have lots of great ideas in game, why not take a look at the few bad ones…

Best wishes!

2 Likes

Necro AFK farm hell;
-soon all summons will get duration :slight_smile:

Pardoner buffs too OP (even after “nerfs”), no need to use skills on level 1~200;
-its still easy to level til 200 so no problem for me

Templar idea is crap - just remove it forever;
-soon will be byuffed too :slight_smile:

Guild management. Improvements are a must;
-i really have a hoope they will do that :stuck_out_tongue_winking_eye:

Transcended gear in team storage to share among my chars;
-love u for this <3 still waiting for it…

PVE, a true end game content where not only the weapon used matters;
-i have a hope they will add something when rank 9 will hit servers…

GvG / WoE like, a true end game content for all classes in game;
-“soon” this will be updated too ._.

so many promises from devs ;x

2 Likes

“Necro AFK farm hell;
-soon all summons will get duration :slight_smile:

Doesnt matter. Necros in silute even use attack skills time-to-time. Pressing one single button every 10 minutes wont prevent them from afking.

Also, they don’t get punished by doing so. Reported several times.

if they become a macromancer can be banned by doing that
I don’t think they gonna stay non afk to prevent summons dissapear

2 Likes

Templar will get much better soon, check recent Bong videos, GvG looking good with new guild content.

1 Like

Implying IMC bothers banning macromancers

5 Likes

Hello Everyone!

Thank you for contacting us and bringing this matter to our attention. I will be sure to forward your concerns to the development team for them to review and see what changes can be done in the future.

Regards,

3 Likes

I really dislike the fact that the damage output is the only thing that matters in this game. There is no real smart positioning, aggro/hate management, support management, even healing management (a little bit) requirement in the content really.

The only requirement is the “DPS” for end game content, which they made the high end weapons super hard to get (weeks if not months of farming, especially for non-hardcores).

And I can’t think of any good solution to this, either. It’s the fundamental game design and mechanics that made the gameplay like this. They’ll need a big overhaul to make gameplay more interesting, which I don’t think will ever happen.

Optimization > Content > Rework

Hopfully this tread will help my suggestion get noticed by the developers. :weary:

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