On another note in the party system, people try to avoid it because of how the loot system is being implemented, it’s a pain in the ass tbh the way it is now.
Other day I was farming HG for some cubes, and out of 6, 4 came to me and 2 for my friend in the party, as I noticed she got most of the crap materials from the mob there than I got. The loot was in Round Robin btw.
They need to rework that, separate by drop type (cubes, consumables, materials, etc…) so it goes 1 type to each party member in sequence, but never 2x to the same person in sequence.
Another thing I just thought here was, certain maps could have sub-maps to it, either can be solo or a party is needed depending on what it is.
An example, Tenants Farm could had a portal in one of the houses, when you enter you have to kill the monsters before the time run out (similar to Diablo 3 cursed chests/altars), if you finish before the time run out you can earn 1 of something (enchant scroll, EXP, silver, etc…).
Could be also used by some Elites taking us to some Elite monster wave (15 for solo 30 for party), there you get EXP by killing but can earn something else after the wave.
@momory32 that was the basic idea, but yeah, would be a problem after many attempts, would need a polish to make it worth, maybe instead of decrease the damage keep increasing the silver costs, need a bit more thinking to make it work.