This is pretty much the truth, yes.
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Considering that blessed heal does 2 hits (instead of 1) and that it has an attack ratio (for some reason). Even if it does bleh damage in the other area, itās still good enough especially if you use Pettesta penguin to gather mob so you can healbomb the whole thing.
Youāre looking at an easy 6 hit of heal proc each time you drop it anyway, 12 on bosses (Some of them are even easy to land 8-9 on the start). Considering how the scaling in this game work, the more multi-hit your stuffs are, the better, and heal is at least an easy 24 hits on bosses. Even better if theyāre dark cause Iām dealing 90k a heal pop at 150.
Keeping it interesting at least. Your English keeps getting worse though.
start training those weapons swap skills u noob
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Seeing the huge damage on C8 swordie, Iām happy that Krivis will also benefit from the low duration mega steroid swordie will be getting. (That Dragoon crit damage)
Dragoon buff on a Fencer Crit with Meltis up for DPS. Happy time.
Well good news on latest guardian penalties. But seriously. Why not just remove it completely???imc is stubborn as fuk
i could watch this all day
Now that is waayyy stupdierā¦ What ?they gave them physical damage immunity?lol they buff swordsman damage but. They gave that class fuking immortality. Lol.stupid
lol yeah lets keep that to clerics and swordies okay pls, thk u
Lol. Apprantly that is just a bug and fixed now. So .lel. that skill is just anti archer and magic .