That was before the changes made to Shooting Star.
Anyway, here are some computations for the old skills with Cassis Crista.
The following are not included in this computation and could affect the outcome:
- Headbutt (+50% strike damage debuff)
- Scutum Hit (high base strike attack with 3 overheat)
- Evade Thrust (high base pierce attack with 2 overheat)
- Frenzied Slash (slash stun skill)
Cassis Crista:
Rim Blow: 400% strike
Umbo Blow: 400% strike
Synchro Thrusting: 280% pierce + 280% (shield DEF x 5) strike
Shield Bash: 200% strike
Shooting Star: 600% strike
Kunai: 500% pierce
(everything has 2 overheat)
Cassis Crista + Bunshin
Rim Blow: 900% strike -> [ ( 400% * 1 Self ) + ( 100% * 5 Clones ) ]
Umbo Blow: 900% strike
Synchro Thrusting: 780% pierce + 780% (shield DEF x 5) strike
Shield Bash: 700% strike
Shooting Star: 2600% strike -> [ ( 600% * 1 Self ) + ( 400% * 5 Clones ) ]
Kunai: 3000% pierce -> [ ( 500% * 1 Self ) + ( 500% * 5 Clones ) ]
Pel1 Hop2 Rod2 Shin Mur1
Cassis Crista + Bunshin + Spear Lunge + Slithering
Rim Blow: 1800% strike -> { [ ( 400% * 1 Self ) + ( 100% * 5 Clones ) ] * 200% }
Umbo Blow: 1800% strike
Synchro Thrusting: 1170% pierce + 1560% (shield DEF x 5) strike
Shield Bash: 1400% strike
Kunai: 4500% pierce -> { [ ( 500% * 1 Self ) + ( 500% * 5 Clones ) ] * 150% }
= 5670% pierce + 5000% strike + 1560% (shield DEF x 5) strike
Pel1 Hop1 Rod3 Shin Mur1
Cassis Crista + Bunshin + Slithering + High Kick
Rim Blow: 2700% strike -> { [ ( 400% * 1 Self ) + ( 100% * 5 Clones ) ] * 300% }
Umbo Blow: 2700% strike
Synchro Thrusting: 780% pierce + 2340% (shield DEF x 5) strike
Shield Bash: 2100% strike
Shooting Star: 7650% strike ->{ [ ( 600% * 1 Self ) + ( 400% * 5 Clones ) ] * 300% }
Kunai: 3000% pierce -> [ ( 500% * 1 Self ) + ( 500% * 5 Clones ) ]
= 3780% pierce + 15150% strike + 2340% (shield DEF x 5) strike
Pel1 Hop2 Rod3 Mur1
Cassis Crista + Spear Lunge + Slithering + High Kick
Rim Blow: 1200% strike (400% * 300%)
Umbo Blow: 1200% strike
Synchro Thrusting: 420% pierce + 840% (shield DEF x 5) strike
Shield Bash: 600% strike
Shooting Star: 1800% strike
= 420% pierce + 4800% strike + 840% (shield DEF x 5) strike
TLDR:
Pelt1 Hop1 Rod3 Shin > Pelt1 Hop2 Rod2 Shin > Pelt1 Hop2 Rod3
If you want better uptime on Finestra (51s/50s) or (51s/56s with attribute), you could just use Zega Spear and bind them both on the same key. Someone posted a guide on how to do it in these forums.