Hi there =D
Im a PVP lover.
I love PVP and without it I wouldnt be playing this or any other game I play. =D
TOS got me hard with the class system, nostalgic graphics/mechanics and Im officially trapped into it.
The thing is on TBL, I get this feeling that, well pretty much the title of this topic.
What I would like to suggest, and/or get convinced by you guys that is a crappy idea is the following.
I noticed that this game doesnt have a CC breaker, and I think it should.
A basic skill added to all characters that could break CC once with a 30/60 secs cooldown.
That would make TBL and PVP in general less frustrating when u get caught by an infinite CC, wouldnt require nerfs to those CC cause the players who use them wouldnt like that AND would add something proven to be a success on tons of PVP games, the strategic option of WHEN to break a CC or else all would be as is.
Is this idea bad? Seem so simple to implement and in my twisted mind would be sooooo effective in order to give every single one ingame a chance, only a chance to break that CC that when you see it that, instead of hitting that CC break skill button, you just go AFK until its all over =D
Please comment and if its a good idea, lets bring it to IMC maybe would make it easier to keep things as is but adding a whole new strategic level and turning that frustration of an CC combo into a frustration of “I shouldnt use the CC break that time”.
Thx for reading <3