I have never been able to complete a kill count without switching between every channel regularly, and it turns gameplay into 20% loading screens.
Games like this are designed with high spawn rates in mind. BDO and Maplestory have this down perfectly, they know the FUN of the game is mobbing groups together and AOEing them down. This game has the exact same concept as those games, endless grnid (both are, of course, korean as well).
When I’m sitting there looking at a loading screen, it makes me less enthusiastic to play the game. Not to mention, when you get to a new channel and see every mob is dead in the zone you’re farming, then change channels again, and once again every mob is dead. Really kills the grinding mood.
I really enjoy this game, but I came into it expecting a Maplestory/BDO experience, since it’s basically the same concept (except this game is a little less “grindy”), but it just feels kind of like a standard MMORPG with no real goal. In MS/BDO I just sat there and farmed mobs constantly without issue, in this I have to actively seek solutions to fill in the low spawn rate.
My suggestion is to increase the spawn rate by at least 5x, if not more. Who cares if people level too fast? This game is built around making alts, people will just get to 280 then remake alts until level cap is raised.



