Some clerics might have already noticed:
Fade was changed.
Before it prevented you from getting pulled into Mag. Force, from that Ice Tree and made you ignore ground spells including sleep.
Now its only use is to make mobs lose interest in you. Thats all. No more anti mforce.
So was the previous Fade just a bug they fixed…
Or is the new Fade a bug that will be fixed?
Just warning you Clerics when you’re doing PvP, better dont rely on Fade anymore.
