Tree of Savior Forum

The (hope to be) better solution for the Class reset thingy

Ok guys, why do some people want the class reset in the first place?

The answer is they want to try a new class/skill combination but don’t want to pass through all of those boring quest line and grindfest all over again, that’s why.

So I’m introduce you “the EXP Rate giving” system!! (Or what ever better name you can come up with)

This system allow you to transfer 50% of your character EXP rate to another character in the same team.

This’s mean, the new character that have EXP rate tranfered to, will recieve 50% more EXP than normal and still can stuck with Token and EXP tome normally.
More over if you have multiple character you can stuck this effect to get more EXP

While the character that given it’s EXP rate will suffer by receive less EXP for 50% than normal.

The limitation are…

  1. the character that can give it EXP rate to another must have Lv120 at the minimum.(Or what ever Lv you see fit)

2.when a character already give EXP rate to another, you can’t change it for a week.

3.The level of Character that want to give EXP rate to another MUST have higher level than that character.


What do you think guys? :open_mouth:

Stop with the class reset thing. Its getting annoying. If you want to try other classes, make different toons.

2 Likes

I’m wrote the exactly what you just tell me to do pal :smiley:

Remember, no Russian READ it’s first before complain. :open_mouth:

how about remove those exp transfer?

there already team exp bonus which will help new create character.

but here’s the point:
why should you get a massive exp boost, just because you have leveled a character already?

here’s the instant problem with it:

i slog my first character up to 280.
i make a second character, then give my first character’s XP-boost to it. and level to 280 much faster. (save 400million exp)
i make a 3rd character, and point both characters’ xp boosts to it, and go to 280 even faster. (save 600m exp.)
5th character, save 800m exp…
7th character, save 900m exp…
9th character, save almost 1 billion exp. (the funny part is: 240m exp is still over level 200)

each character becomes progressively easier to level up, because at max level, who cares? hell, i’d give away 100% of my possible earned exp at max level. what can a max-level character do with earned exp anyway?

I get this is a “alternative” but please no more resets.

Also we have lodge level for this reason (far less xp and less abusive) but its something.

that is just too complex. the reset was for people to fix their builds because of the fact that a lot of meta changed after skill rebalancing etc. this was a good way to do it. simple and easy. I am not even sure what you are aiming for with this suggestion.