I believe that the main problem with Highlanders is that half of their skill set relies on gimmicks
Almost every other skill in its arsenal requires you to get another skill for it to actually deal any damage comparable to other classes, and by comparable I only mean Skyliner, the others are complete ■■■■
I suggest buffing and reworking Highlander’s individual skills so that they wouldnt have to rely on other skills to actually be useful, the concept is nice and all but the reward and the execution is outright bad
One could argue that Highlanders are supposed to bring Utility to the team, but the only utility this class offers is Crown and Armor Break, Crown could easily be acquired with Highlander c1, while Armor Break isnt that necessary at all, it takes you 3 class ranks to have access of it while other classes of different ranks also have Armor Break as a side effect, did I also mention how one could easily mess up and not hit anything with these skills?
A few welcome changes to start with
Cartar Stroke gains an attribute that lets you charge it for half the time it takes for it to fully charge, same with Multi shot
or
Cartar Stroke hit count depends on how long you charge it, level 15 Cartar Stroke = 15 hits
Skyliner: Highlander c3s gains an attribute that shortens the overheat cooldown to 3 seconds

