This whole hidden class thing is pretty cool. Considering that we have tools made to help up theory-crafting class builds. This adds a new dimension to the whole thing. As far as I am concerned, I only want to get to the fencer class (because its not a class you find a lot in most mmos and it was my favorite class in DoMo).
I don’t know about you guys but the melee branch as is stands is a little weird, as in some of the class advancements use different weapons. Which makes it hard for me to see how am I going to use my previous skills to benefit my new ones. Its not like the Mage, ranger, or priest branches. I can see how people can make a way to the classes they want to be effectively. Despite this, I still think that the hidden classes will be pretty awesome. After people make enough discoveries then I think we can all get back to the theory-crafting class builds. Its just a thought.
Edit: One more thing. Not playing the game over hidden classes is pretty lame. To be honest it puts a competitive aspect to the game. I don’t see much competition going other than the usual who will be the best guild as in ever mmo. This is something that is going to be unique to people who earned it. I think it brings a deeper meaning to the game and makes me want to play more. However, I’m not the best at catching things. So I’m sure if you speak up about it the devs will come up with a compromise. For example, if the people who end up with those hidden classes quit the game then the class resets and lets others get a chance to get it. Or just make the hidden class limited for each person(s) who find it. This way everyone will get a chance to be these hidden classes if they want to. There is a bad side to this though. If one person finds it they can try to monopolies it and not give anyone a chance. However, there is that fact that more than one person is going to figure it out and it will get leaked one way or another.
