There are skill that increase the duration or target it is able to hit per skill level already, offering little damage but increased potential in other areas as one levels them. This is already in place with skills like coursing, running shot, joint penalty, ausrine etc etc.
What you propose sounds great but we’ve no evidence yet, we’ve only to wait. But, they said they were going to change skills that’s true, but mentioned nothing about skill power in the graphs, instead they chose to show transcendance relevance.
With only that, I do hold my worries, but I cannot say anything about what will be or won’t be, we only hold the current truth and this I hope will be changed.
So, let’s wait, any idea of when they’ll be implementing these things on their KTest?