Can we all take a step back and realize this issue has gotten out of hand. I don’t know why, but we have to admit we’re all caught up in this RMT/Goldselling debacle like fools. How much of a general population actually utilizes goldselling and RMTing? Like the vocal minority on the forums, one could imagine most players pay their dues/subs/tokens and play the game on their merry ways. Others who really thirst for absolute dominance and have the means to wouldn’t jeopardize their accounts with illegal and illicit methods of acquiring in-game benefits when there is competitive means to do so from the company itself which is completely encouraged.
So why is it then we have bought so much into this deal of RMT and goldselling? It’s a bogeyman the community itself and IMC have imposed. This game barely has any P2W mechanics to it at the moment. Yes silver buys you attributes and gear, but the choices are pretty limiting and the drop rates are high enough that they’re not rare by any means. The strongest gear currently in game is untradable (Earth Tower).
Even in Archeage, one of the most P2W (although it claims not to be, but who are we kidding, gear there is the equivalent of money in real life and the benefits of having or not having) Korean games known to date, the RMT values were close enough to the actual value of buying credits in-game to turn to gold anyways. The only true value you’d get out of buying in-game items for money wouldn’t be from Goldsellers but from other players utilizing sites like playerauction.
Point and conclusion:
We’re currently obsessed and in a frenzy about RMT and goldselling. Don’t let the terrorizers win, we want freedom. Not chains.
