So I wanted to make a Thaumaturge C3 purely so I could run around with a giant head, but I’ve had some trouble coming up with a good build for it.
This is what I’ve come up with so far:
This build offers versatility that gives you something for every situation. You get some CC with Cryo, Linker gives you the ability to AoE which helps with levelling and group play. Thauma gives you really good stat buffs and allows you to dump all your stat points into INT or CON which is pretty efficient. It’s not the best endgame build as it is certainly not the best in any one function, but it should be serviceable.
Cryo-Linker to have early game damage and good support and CC abilities. Most builds I’ve seen for C3 Thauma use Wiz3, but I don’t really think that offers enough barring some late game high cast time spell reduction and damage. But I could be wrong about that.
The Thaumaturge circles themselves are pretty standard. I am curious if shrink body is useful late game at all. I would imagine reducing the atk and matk of mobs in like ET by 75% would be useful. It’s got overheat so I can hit 10 mobs at level 4 which could be significant.
Featherfoot for some lategame damage, plus some synergy with having the HP healing you would need everytime Transpose needs to be refreshed.
Alternatively for the Circle 7 class I could go Runecaster which would bring some insane damage to the table, plus very good synergy with rune of giants, but without Wizard C3, those skills would take 8 seconds to cast so who knows how often I could get that off successfully.
Warlock would be another good choice probably, though there’s not as much synergy there.
Same with Necro. Flesh cannon would do crazy damage with joint penalty, but none of the other skills offer anything useful.
Any help or suggestions would be appreciated!
EDIT:
Apparently Bloodletting is awful without surespell, so maybe this is more viable:
But seems like a much more miserable levelling experience