Tree of Savior Forum

The 50% squire Tax

I know there is a well known thread, but my observation and question will not line up with their topic so im posting it separate.

I notice that the Repair NPC is costing around 4.9k to repair all my gear from broken.
Consider you charge people 5k silver to match the repair NPC
My question lies on this, is 2.5k silver not enough profit for you guys per repair? Does repairing players gear cost you anything, if so how much silver?

You’re missing some points.

First of all the NPC charce 5000 for ALL the equipment and not only for one piece so you have to make a count on a full set of equipments.

Let’s say it’s 8 pieces… it would be 5.000 diveded by 8 =625 per piece of equipment repaired.

So let’s go to squires now… if they charge 625 every piece repaired they would earn:

312.5 silver every repari MINUS the silver they need to spend in order to buy repiring tools because they do need to buy repairing tools in order to repair.

Now i don’t remember every price but one thing i do remember… squires would go negative and lose silver without charging high prices thanks to this.

Not sure how i miss point when im asking a question? (maybe im overreaching, but you sound a little hostile)

Yes, i can see the issue now, if there something they need to BUY in order to repair. The flip side would be if they themselves are able to hunt the items needed to build the repair kit.

Next question would be if they have to price the repair per item, or if they can have a repair all? So that every person would have to repair the whole set(pretty much what i do regardless of what items are dmg). At that point they will profit 2.5k silver per service provided.

TLDR: Im trying to understand, not making statements.

I didn’t mean to sound hostile… i said you “miss some points” merely because i was sure you “missed them” in a “you don’t kow them” way… it wasn’t meant to be an insult ^^

Pretty much why i conceded that i could be reaching, lol. All good :slight_smile:

I think the bigger question is why would anyone use a Squire to repair. Repairing at the NPC costs me 1.4-2.5k~ repairing at a Squire costs me 10k+. Erm.

Because you have low level gear, repairing higher level/tier gear costs a lot more and the squire repairs end up being cheaper. I don’t think there’s a reason to use a squire on gear lower than 170 unless it’s some high star gear.

The reason squires charge higher prices is due to not only the cost of buying the items to do the repair skill in the first place but the 50% tax that is applied to any time the skill is used by another player.

The repair item costs 80 silver. Each item requires 1 repair stone per star plus another stone per rarity(blue is one, purple 2, etc). So a 3 star, blue item would require 4 stones. That’s 320 silver to start. Now there is a 50% tax on EVERYTHING we earn so in order to even break even we would have to charge 640 silver. That’s just to break even. Keeping in mind we are trading 2-3 class ranks, 100+ levels and all of the time when the shop is up as we are locked in place in exchange for making a profit and then you start to see why we would like to at least make SOME profit. So if I say charge a very modest fee of 900 silver(this is very low compared to some shops) to repair that item. 50% of that is taken off the top leaving me with 450 which then after removing the 320 for repair materials I am left with a amazing 130 silver.

I traded a lot of time and energy for a set of skills that is hard to justify even being worth using in the first place. So why should you use the squire to repair? Because time is money… The time spent, running from an instance to a warp statue, paying the cost to warp there, repairing, running back to the statue, warping back, running back to the instance hub and then jumping back in queue can be a huge pain. Lets not talk about how people never figure in the cost of the teleport into their repair costs.

Your paying for convenience. You save time and with the bump in repair value you will have longer before you HAVE to be bothered dealing with that same problem again. Its why you take your car to the store instead of walking. It costs more but at some point its just worth the extra cost to not deal with the hassle.

I hope that helps. Personally I think a lot of people are going to go squire and regret it when they see just how little you make and how much you have to give up for it. I think your going to see a lot of players retire their squire to a lifeless shop not to long after picking the class. At least at this point, its not a good class.

Yea, but that would be 130 silver per item repaired meaning that most of the time you will profit for 130 x 7-8 items per service = 910 -1040 silver (not bad for an afk while you sleep service).

The only issue is the Tax+plus cost versus NPC price:

Using your price 900 per item

900 x7 = 6300 900x 8 = 7200 versus with my gear(75-120) 5000ish to get a full repair.

The part people are not taking into account is how much is the NPC price going to increase for end of game gear 5 star 280 item. At that point, it will cost you around the same or with not much of an increase on cost to offer the same service while ur profit will be higher.

Example : end of game gear NPC charges 20k for repairs, squire can charge at that point 18k see where im going with this.

At least that my own observation. I dont play a squire as of yet, but since i plan to make a full tank i will take squire C2 as i think the food buffs are very nice. When i been crunching the numbers, i think the tax is tuned to end game so that squires dont get rich by afking.

I couldn’t care less tbh, I find squires to be by and far the most useless class in the entire game, the buffs suck, the repairs cost way to much, an they are generally just worthless. I much prefer pardoner or alchemsits at least they are useful.

At higher item* levels it’s actually more worth it to repair your weapons on a squire shop.

My lv170 Ring Rod, for example, can be repaired at the npc for 3675 silver, whereas most modest squires, who tend to go by around 200-300 silver per star/rarity, would repair it for 1200-1800 silver.

That’s more than double the amount saved.

On the other hand, Arde’s repair cost is 76 silver.

*Not Required Level

Maybe the problem is I don’t see many good ones I guess.

Pretty much, that exactly what i mean, i dont see the tax as much of an issue outside people just want to make huge profits for little effort