Tree of Savior Forum

That feel when the Adventure Journal is not for the team

  • A game that imples “”“diversity”"" with multiple class choices to build… but you’re forced to be stuck forever with one character if you care about the Adventure Journal scoreboard and completion… or even worse… if you care about the journal DO NOT PICK A SUPPORT, EVER.

  • Made a mistake? Hahaha, poor you, insert more 1.000 hours of gameplay and remake.

  • A LOT of untradable trap items that are counted in your journal, if you lose the item, it’ll be gone F-O-R-E-V-E-R. You also need to enchant up to +10 for 100% score, you better have LOTS of Golden Anvils to make sure you NEVER BREAK IT, otherwise, no way to ever touch that item again :DDDD

  • Awesome and unique feature, which imples progression, and exploration of the game’s content, really cool isn’t it? NOPE! Completely wasted potential ayyyyy lmao just a prank. That is because you don’t play with your characters as a whole, with overall one progression, instead the design makes you to compete even with yourself (wtf??)

  • At this point I’m surprised the Collection Boxes are shared across all your characters, one GOOD EXAMPLE of how a team feature is very nice to have in the game. Now… it’s up to IMC to realize their Adventure Journal is not as awesome as it should be.

  • Individual kill count for card reward, and % map exploration, and all that kind of stuff can still be individual to each character, of course… it has nothing to do with the grind scoreboard. Example: Collection.

  • TL;DR: All your characters for 1 only content progression pleassssssee!!! :((

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“need to be a way to give the option to the player that are already veterans to create a new character without have to start all over again.”

I completelly agree with you. Even if the point of make different adventure jornal is to give the same rewards to others characters as silver and exp cards, on the end game, you will be completelly disapointed if you want to change to a new character, even with futures reset classes, you may want to go from cleric to swordsman, and then… aaaalllll over again, map after map, quest after quests, complete all the maps AGAIN.

I think things like complete maps, achievements of monster killed, this type of things that only those who want to complete adventure jornal may want to do and that take A LOT OF TIME, need to be a Team score, or at least, optional to keep repeatable only if the player want to earn the rewards again, so the adventure jornal can be reset for monsters for example.

I know that the tables on the database are linked to others tables that if dont updated together will spoile the calculation of rewards and levels of the Adventure Jornal as General, but need to be a way to give the option to the player that are already veterans to create a new character without have to start all over again.

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