Team Level should do more.
It’s fine as a % exp boost. I like it, but if you look at the Team Level in the lodge you can clearly see they had more planned. It being a simple exp boost is a bit poor. Also you’re stuck at level 50 for so long.
Examples of what Team Level could do:
- 5 Team Level, +1 movement speed
-
10 Team Level, Team Storage Unlocked (for non-tokens)
- 15 Team Level, +1 character / pet slot
-
20 Team Level, +1 shop count (Pardoner, Squire etc. can have 2 out now)
-
30 Team Level, +2 marketplace listings
-
40 Team Level, 20% discount when buying from NPC stores
-
50 Team Level, NPC shop Tax reduced by 50% (down to 25%)
etc. with levels 10, 20, 30, 40 and 50 giving almost Token tier benefits.
Basically point is to give people who roll alts (as shops, farmers, supports etc.) more boosts to keep doing it. like at Team Level 20 enabling another shop up would encourage people to roll more stores. Less taxes on your shops and less money spent on ingredients to make potions / buy mats is big too.
I know many people who are rolling entirely new accounts just to have a 2nd shop or an AFK Necrofarmer because we are limited to 1 shop per account still.
It also rewards a long term dedicated player.
Between levels like 5, 15, 25, 35, 45 etc. should be things that everyone can find useful on their main character.
More stores in towns means more alive looking game and shop characters are major fun.
Just my suggestion.