Tree of Savior Forum

[TBL] Matchmaking

Dear imc, if you pretend to balance the pvp a little bit, you should start properly developing a good matchmaking system.
I mean, man, this kind of matches happens way more than you think:

matchmaking

its easy as matching 1 cleric at each side and the game would be fun af, but its actually instawin for the cleric side.
if you cant fuckign balance the tree of clerics you can at least put one at each side.

4 Likes

I agree fully and something else that is totally wrong and can be seen in the image above, 2nd and 3rd in the same team, this has happened frequently, where the highest ranking positions have stayed on the same team, causing an unbalance of the matches and making it difficult for example that the 3rd passes the 2nd in the TBL ranking.

Another problem here is that team with lowest average level(team2 in most cases) gets autowin on draw (if you dont everyone kill in 3 minutes). This is completely wrong. Make it at least based on kills per team(because of resurrection) or damage done.

The only thing we can do is cry in the forums and hope some day the game wont be only for clerics that can do everything better than other classes…

How many times you have to kill a team like this in one round?
(Not count dullahan card lol)

1 Like

Main problem with cleric stacks is that they have way too much heals.
What we need is a nerf on heals, maybe not on cds or skills, but on consecutive heals.
Something like a debuff (tbl only) that makes every consecutive heal 50%less in the next minute (just an example, values can be balanced).
3 priest party is another thing, but with a heal nerf i guess they will be easier to kill.

I think the problem with the clerics in TBL is their buff/heals are for the party too, so if only the cleric can heal with his own heals or his buff are only for him thats not make the rest of the team not be OP like the cleric himself, for example Revive buff have to be only for the cleric not a party buff (Only in TBL obviously) and with Resu can revive the rest of the team. For full support clerics (that thing exist? O_o) maybe an attribute to share his buff/heals sacrifing damage or something like that.

And is not only the heals, with 2-3 clercis too much Safety Zones, Too much inmunne buff, Too many resus/revives, with diev to much targets in the screen -_-

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