Tree of Savior Forum

Tanky Squire Thing

So i did post a similar build before, but at this point I’m kind of sold on this, I may not be able to solo well I know, but I like how the build came out, the goal is to be enough tank while bringing some CC and a little damage to the table.

Also, squire because squire support is awesome.

Anyway, I went only 1 guardian because the return on it seems terrible and I’m only interested in the 18% evasion it’ll give. I’m still not sure between shield charge and shield shoving but charge seemed good as it’s a stamina ability that allows for some mobile cc/damage.

Any suggestions? Also going 2con:1str:1dex for the stats prolly

Do you get Armor Maintenance 10 for the number of hits? Because the +1 defense per level seems pretty bad. I think I’d rather get Arrest 10, so you can arrest up to 10 targets, which seems pretty strong to me.

The levels are additive additionals hits. The skill itself already provide a buff of XX/XXX additional hits. So the levels will just gives you more. ^^ (More hits,without making you pay more, so you can sell the buffs for more money because it’s better while using same amount, and for yourself you gain a number of hit before you need to upgrade your weapon again, so you waste less money and earn more money :p)

Arrest is only there for bosses, no real reason to arrest 10 targets when I can already taunt them and hold down block. Also keep in mind that that’s +10 per armor piece.

Hi There Dude,

Just one question regarding the stats, are you not going to add INT for Weapon and Armor Maintenance?

Thanks.

:sunglasses:

No. If you take over 1k hits in an hour you need help. Also if you hit over 5k times in an hour that’d be impressive. You’d have to hit more than once a second for an hour straight.