Tree of Savior Forum

Swordsman's attribute 'Provoke' is not working as intended

Date and Time(Please, specify the timezone) : Atleast, anytime after September

Server Name: Laima (JToS)

Bug Description :
Swordsman’s attribute ‘Provoke’ might be not working as intended as below:

  1. The attribute applies only once for each enemies on first attack.
  2. The attribute is always affecting regardless of its on/off condition.

Steps to reproduce the issue :

  1. Make a swordsman character that has ‘Provoke’ attribute lvl 10, call it Cp.
  2. Make a character that not swordsman up, call it Cn.
  3. Adjust each characters’ attack damage to about same.
  4. Attack some tough enemy by Cp once. The enemy will be facing Cp.
  5. Attack by Cn, until the enemy will be turning to face Cn. It requires about 6 attacks because first Cp’s attack was provoked.
  6. Attack the enemy by Cp, until the enemy turns to face Cp. Ofc it requires 1 or 2 attacks.
  7. Attack by Cn, until the enemy will be turning to face Cn. It should requires about 6 attacks but no, only 1 or 2 attacks getting it done.
  8. After that, provoke effect will never be affecting again.

Game Control Mode (Keyboard/Joypad/Mouse) :
Mouse

Misc :
I’m a Japanese JToS Player. I reported this issue 3 times in Japan to Nexon, the ToS provider in Japan. But I was completely ignored. So I came here, to deliver the report to devs directly.

Get ready to be ignored again tho. Things here are worse than there I guess.

Also, it could be that Nexon JP passed this to IMC, but IMC don’t know how to fix it.