Date and Time(Please, specify the timezone) : Atleast, anytime after September
Server Name: Laima (JToS)
Bug Description :
Swordsman’s attribute ‘Provoke’ might be not working as intended as below:
- The attribute applies only once for each enemies on first attack.
- The attribute is always affecting regardless of its on/off condition.
Steps to reproduce the issue :
- Make a swordsman character that has ‘Provoke’ attribute lvl 10, call it Cp.
- Make a character that not swordsman up, call it Cn.
- Adjust each characters’ attack damage to about same.
- Attack some tough enemy by Cp once. The enemy will be facing Cp.
- Attack by Cn, until the enemy will be turning to face Cn. It requires about 6 attacks because first Cp’s attack was provoked.
- Attack the enemy by Cp, until the enemy turns to face Cp. Ofc it requires 1 or 2 attacks.
- Attack by Cn, until the enemy will be turning to face Cn. It should requires about 6 attacks but no, only 1 or 2 attacks getting it done.
- After that, provoke effect will never be affecting again.
Game Control Mode (Keyboard/Joypad/Mouse) :
Mouse
Misc :
I’m a Japanese JToS Player. I reported this issue 3 times in Japan to Nexon, the ToS provider in Japan. But I was completely ignored. So I came here, to deliver the report to devs directly.