Because swordman a melee attacks should have the maxHP50-70% than other professions to see the difference between) mage full con (Hp35,000 +) with swordman dps (18k-24k).
- Attribute or skill increases accuracy because … No Melee skill increase accuracy.
- Walk were attacked simultaneously.
- Added ability to block attacks closer all the time.
- No skill detect invisible career.
- The summoner classes (mage cleric acher have exhausted Ee Jen too. Except swordsman.
- No skill HP Recovery every sec.
- Wave range
- Skill dash piece / strike / slash … enermy and deduff.
- Skill decreases mage atk enermy 15 sec.
- Skill atk enermy attack on a Chance [staggered] [aoe skill].
- Combos swords, guns
- decresec accuracy of the enemy.
- Class Force sword can ues switch phy atk / <=> / magic atk.
(hilander) skill CrossGuard When use skill Can block phy damage , (When play PvP)
Lv1 - chance resiste debuff stun and staggered 30 %
Lv2 - chance resiste debuff stun and staggered 35 %
Lv3 - chance resiste debuff stun and staggered 40 %
Lv4 - chance resiste debuff stun and staggered 45 %
Lv5 - chance resiste debuff stun and staggered 50 %
Lv6 - chance resiste debuff stun and staggered 55 %
Lv7 - chance resiste debuff stun and staggered 60 %
Lv8 - chance resiste debuff stun and staggered 65 %
Lv9 - chance resiste debuff stun and staggered 70 %
Lv10 - chance resiste debuff stun and staggered 75 %
Lv11 - chance resiste debuff stun and staggered 80 %
Lv12 - chance resiste debuff stun and staggered 85 %
Lv13 - chance resiste debuff stun and staggered 90 %
Lv14 - chance resiste debuff stun and staggered 95 %
Lv15 - chance resiste debuff stun and staggered 100 %
