Made a rank reset, tested new skills and attributes, the final build is:
0)This build is for my wife, she’s lvl 217 Doppel now and playing mainly with me (cleric2-diev3-miko-pd2). Now she’s 150 con, rest in STR (we have a stat reset potion, planning to go full DEX). And we are NOT planning to make a skill reset trick for Doppel C3 attributes (it’s partly fixed - now every time you log off attributes goes off, you need to make it on every time we play).
My thoughts on some choises for a new build (rank reset scroll):
1)Swordman 3
- Pain Barrier 15 for almost 100% uptime with a new attribute
- Restrain 10 for using with a Cyclone (solo playing)
- Bash 3 for synergy with Punish
- Concentrate 8 for extra line of damage and enogh charges for all present and future multihit skills on rotation (1 use of cyclone = 1 charge)
- Gung Ho 8 for extra damage (it multiplies almost 4 times because it’s +patk)
- Double Slash for 2 hits with +35% crit chance (3 overheat)
2)Highlander 1
- Mainly for +50% crit dmg attribute (we are planning to use 3x yellow lvl 7 gems in Gale Slasher)
- Cartar Stroke 2 charges, 4 hits each, x3 dmg for knocked back targets (totally x12 patk damage after bash)
- Crown for some Int reduction on bosses
- High Guard (not much as a block but could give extra damage with Punish if needed)
3)Barbarian 1
- Mainly for Cleave 50% bonus dmg for Doppel skills
- Helm Chopper for 3s stun
4)Doppelsoeldner 3
- DoV 15, Cyclone 15 must have for Doppel
- Zwerchhau for extra dmg debuff (it’s more % and longer duration than Cleave, could stack both on the same target)
- Redel 6 for attribute (true multihit skill)
- Zuken 6 for attribute (true multihit skill)
MEMO: just tested all the Doppel and Barb skills it looks they made a few changes in last patches, now Zuken and Redel is a true multihit skills and all the rest is not. Tested it with different weapons (only those 2 get the +x*dmg) and with Double Pay Earn lvl 2 (Seism and others now counts as 1 hit).
- Punish 1 for a leather targets or dungeons
- Double Pay Earn 1 for a grinding purposes
All the other skills are not multihit, other option here is Sturtzhau for a 2 hits AOE+3.
Main damage comes from:
Zwerchhau+Cleave+Redel+Zucken
Cleave+Cyclone
Cleave+Cyclone
With knocked downable mobs we add:
[High Guard - additional dmg for Punish but I don’t use it personally]
Bash+Punish
Bash+Cartar Stroke
Bash+Cartar Stroke
Use Double Slash as a filler and don’t forget to take all the buffs needed before skills.
Any advices and comments would be appreciated. Thank you!