Tree of Savior Forum

☀ Upgrading Cards

I was thinking.

What if we can use gems to upgrade cards?

10 exp for each gem star?

Sounds good to me.

Damn… I should just sell ideas. :tired:

And making lv10 cards in 30min? No thanks

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Why not?

I have 18 characters.

I would love to this to happen.

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i have mixed feelings on this one… i’m usually down to lessen the grind but… is already easy enough to get 125 cards… i mean, on silute we have daily events ( sometimes more than one per day) were we get 5 full parties and each ppl bring 5 albums, thus resulting in 125 cards per person… the market for food cards is obviously collapsing due to how easy is to obtain them and how cheap are album cards…

but i suspect that for less populated server it might be an issue, so that is why i would be “ok” with this change.

I am not a fan of cards value dropping under talt level

The only cards that should have some value are the summoning ones.

And the ones for wugushi.

Apart from the ones that we can equip… right?

Like what?

There are no card that suparsses 600k nowadays.

They should remain separate upgrading systems. TOS as it is already needs more upgrading options and unifying the current ones needs to be done carefully.

The core problem is upgrading being tedious and difficult to grind for, with viable ways of obtaining cards being fairly limited. Instead, I’d propose more ways to gain the necessary card EXP, especially with Legendary Cards coming in the future. Implementing various grades of Enhancement Cards through: quest rewards, guild instances, different fishing spots having higher chances of gaining cards, field drops, boss cubes and more could be a better solution.

well, i call 600k having market value, but ok… with this in mind i’d say the only card that is worth more than 1m is centaurus ( at least on silute)

I’d say if they want to promote the better use of cards, they should make em more accessible to upgrade, like this
Ofc Card farming is the way of living of many ppl here but, c’mon guys, u want the game to be more popular or more "i wanna be rich fck the rest!!"
Cards should become rarer (and fixing useless card effects) to get and leveling em should become easier, they did pretty well on letting u unequip cards by 5TP without losing level but for the sake of constant testing in game, they should reduce that
The more people get to use cards, the more people to play with

To be honest, my first idea was to allow boss cards to be looted from it’s respective mission cubes.

But that would, yes, make everything too easy.

So, the idea of farming lv3 gems for 30 card exp was greater.

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