Linker Class Summary
The Linker is a support sub-class under the Wizard. It is a very unique class that link enemies together to spread damage and also link party members together to share damage.
Grinding party gameplay. Do your job well and you might even get free SP pots! XD
From the first glance it will seem pretty weak or hard to level but the Linker attributes also amplified damage taken by linked enemies. The more trained you are in these attributes; the more potent you are (to the point of being able to kill linked enemies with normal attacks). It’s also good to note that linked enemies gets 100% aoe damage + the shared damage; meaning they can also deal extremely huge damage if you later take the Elementalist sub-class.
Do take note that there are changes to the Linker attributes so the info from TOSWIKI no longer applies.
For those who are interested in starting the Linker class at Korean server here is a quick translation (might not be accurate).
- 1st skill is unbind damage boost. 20% damage that’s all I can understand from it.
- 3rd, 4th and 5th skill is 10% of your magic attack as extra lightning, poison and earth damage to linked targets when they are hit. If you level all 3 to lvl 5; you get 50% from each element; essentially 150% damage boost from 3 elements that can still be further amplified by enemy elemental weakness.There is another attribute that causes linked enemies to take another extra 20% damage after they are hang man-ed.
At later stages of the game; Linker also make dungeons much easier as enemies starts to hit very hard but with the Physical Link spell; you can split the damage between your party members; effectively making your party MUCH more durable.
Another thing that is not highlighted by most; is that the Linker is also capable of linking enemies magic traps (not panels), totems, obstacles and then bring them all together with Hangman Knot; which they can then proceed to kill with spells; effectively eliminating all threats on the field.
Nearly died on the boss fight to demonstrate how useful Joint Penalty + Hangman’s Knot is lol.
So in conclusion, Linkers are very awesome support. Don’t underestimate them in both offence and defensive capabilities as their links are very game changing.
P/S : Debuffs on enemies are not shared when they are Joint Penalized.
Tips for those just starting Linkers : Unbind is not really needed. Get 1 level in Joint Penalty and another 1 in Hangman’s Knot then focus everything on Joint Penalty. You will most like be solo-ing most the game so Physical Link is not that useful and the damage dealt by enemies is not going to be THAT high anyway (it will be when it’s much later but at that time; you will have already max out Joint Penalty and should already have spare skill points to put into Physical Link).



