I would love to read the problems that you encontered in the game, maybe later you can create a topic with your feedback?
About the level afk, right now, we are limited by one char logged ingame. When the servers open, i can see multiple accounts leveling like that. The thing that really bugged me was in the mausoleum chapel, in the lanterns, there I saw a party of 4 afk players killing the spawn points and one guardian litting the lantern. They really got a lot of leveling there, maybe not always afking, but one player i’m sure she was afk and got 60-90 because I visited the spot pretty often. In this particular spot, the players don’t need to be concerned about being killed if all the spots are ocupied, and I guess the map will always be full of players, because it is the best place to grind in lv 60-80. If this place can be explored in this way, I can see this happening in other places,with a party full of afk or bots being able to level just fine.
Tbh, I never had any issues in Dark Souls 2 with weapon breaking. And the problematic hitboxes shouldn’t be used as an argument,because we don’t see it happening here in ToS, and I only used one weapon for the most part of the game in Dark Souls. Like I said, the blacksmith npc ot the item npc could sell an item that could restore the weapon in ToS, so even in bosses and dungeons, the weapon breaking will not be a problem.