I’m not really new to the game but I’ve come into a lot of roadblocks when it comes to gearing characters up. Quest equipment are usually only available at lower levels and aren’t really present in later quests so here comes my suggestion.
How about introducing some [infinitely] repeatable hunting quests in every Hunting Ground map? These quests can be party shared and rewards players with EXP cards or points that can be traded for HG equips (or cubes if IMC can’t let go of the box mechanic). Something like 5 points per quest killing 150 monsters, and each blue equip/box would be 100 points and purple ones would be 300 or more. This will also promote more party play and more things to do aside from doing dailies and then logging off.
This point system can also be added to Instanced Dungeons where points (or talt) can be traded for equips (not necessarily the ones gotten from the cubes).
The point of my suggestion is just giving players more ways to gear their mains and alts up. I’ve seen way too much people running gears 2-3 tiers below their level and most of my alts are like that too.
