How about making titles give some stats? So people actually have a reason to use them or hunt for them via Achievements. Like Hunter title could give +5 atk/matk etc.
We already have this bonus implented as far as I know, it just isn’t linked to titles.
Anyways, I support this idea if they scrap the current method of getting said bonuses.
And I would like a rework on some of the title names, because I don’t think some of them are prestigious enough to reflect their effort or rarity.
You have the collections you can hunt for. They give stats
Aion did this and it was a good way to make use of titles without seeing them as disposable. Nobody wants to put on the newbie titles like “The Greatest Heir” when they’re in Sunset Flag Forest where you have 5-6 other, better titles already
I just dislike how some titles have nothing to do with what you do…
like explorer or adventurer
I’m pretty sure there’s a title for crafting 1,000,000 times.
Anyone who achieves that better get god mode from their title. Just the time it takes to craft those items is a total of 92 days at 8 seconds per crafting. And that is per crafting, not per item. So you’d need to manually input the recipe 1m times, with at least another 5-10 second delay between crafting; at least doubling your 92-day time cost.
Someone please shoot the dev at IMC responsible for that one…
