Tree of Savior Forum

Suggestions for PvP (TBL and GvG) to increase player activity, rewards and TP purchase

The main purpose of these suggestions is to increase player activity.

Please consider having more times for PvP for both GvG and Team Battle league

I think there should be 5-8 different time slots for TBL or 4 2 hour time slots, also can the obtainable points be increased from 50 to 75 or 100 even if that means raising the prices on some items.
also can item rewards come in special packs, example exp card is 50 points obtainable once a day, can there be a special pack where you can get 3 cards but it will cost 200 points. as an example.

For GvG there should be 2 or 3 main times for 15 vs 15 (some guilds have peak players from 4pm-8pm eastern others at Midnight etc)

Another suggested i will like to make if there could be mini un-ranked 7vs7 GvG 2 or 3 times a day where they can obtain points where they can purchase an item to use for an exchange or certain untradeable items a playe might not need/use/want.
Example an Archer or Physical Character with archemage bangle or do not want to use un-tradeable cloth set (virtov) and instead want to exchange that for.
the item cost could be 200 points + a 8-10TP item from the TP store where they can take to a merch to trade an archemage bangle or other said item.

if daily limit increase, i would play more TBL.

so more of u can beat up my swordie.

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Fixing the FPS + netcode would increase activity…

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You never see Archers or Swordsmen in general on high level TBL play except maybe 1 out of 10 is a Catagoon. Everyone is Wizard classes or Cleric.

This is part of the adjustment required.

Last week:
Cata top 9, me (Corsair) top 10

This week:
Cata top 13, me top 15

I can’t say there are a lot of strong swordsmen, but I can right now name a couple out of my head on Fedimian, who are really scary in PvP and can easily snatch a victory from you: me (haha), TreeCherry (cata), Klach (cor3), Epten (cor1-fencer2), Hity (cata). Not many, yes, but not because they are that strong, but because they’ve not been discouraged by swordie at 220+, they play really well and their builds are good.

Real swordie problem is that class is played by a lot of idiots who can’t even get their build right and complain nevertheless. A lot of Swordie classes have PvP-ready skills. Cartar, Seism, possibly Spear Throw, Hook, Pistol Shot, Dethrone, Pouncing, Cyclone, Restrain, Rush, Montano, almost every dragoon skill, etcetera. All they need really is to make a viable combo of those.

It is true, tho, that swordie can’t have both PvE and PvP. And that kinda makes him weaker on the long run because your opponents will wear Lolopanter and you will not (just as an example).