I know we all love the golem, the bear guy, the hedgehog and the tree, but somehow it gets tiring after a couple hundred times.
So, why can’t these bosses be random? Have the game pick random bosses from a list each time you go through. After all, there’s sooo many bosses in the game, why not make use of them? They’re all already programmed with their own patterns and animations and everything, and the system can adjust their levels to match the party’s, so what’s the excuse here?
Why must the most effective way of leveling up, outside of quests, resort to killing these four guys over and over and over and over and over again?

