Others have been saying how we need new stats since the current ones suck and aren’t properly balanced, as well as not being versatile enough for all classes.
New stats:
Str: Melee damage, stun chance, armor penetration.
Will: CC power, CC chance to work, CC resist.
Int: Magic damage, cast speed, crafting speed.
Acc: Ranged damage, crit chance, crit damage.
Wis: Max SP, SP regen, casting interruption resist.
Con: Max HP, HP regen, penetration resist.
Agi: Attack speed, evasion rate, crit resist rate (turns crit to normal).
Spr has been divided into Will and Wis, with Wis being the new cloth armor stat.
Dex has been divided into Acc and Agi, with Agi being the new leather armor stat.
Since Dex has been removed, it’s no longer OP. Since Spr has been removed, it’s no longer OP.
Will fixes the problem with CC classes being useless.
Due to Str, Int, and Acc giving more than just type-specific damage, they’re useful for all class types.
All classes now do an auto-attack based on the weapon, not the class.
All players now get 2 stat points per level instead of one.
